![]() Create Unity Project for you lightwave scene Or Mac: Applications/Unity/Standard Packages. Windows C:\Program Files (x86)\Unity\Editor\Standard Packages (for machines running a 64-bit version of Windows) Copy LightWaveAppLink.unitypackage into \Unity installation folder within \Editor\Standard Packages folderĮ.g.Browse to the \support\3rdparty_support\Unit圓D folder in your LightWave3D installation.To read a lightwave scene you must use the Applink package provided with your Lightwave installation from version 11 onwards only Setup Scale Scene Set a scale for your scene applicable to match Unity Importing LIghtwave scenes with AppLink Mesh type Choose Cage Subdivision if * otherwise choose subdivided to * ![]() Type : Choose Binary to reduce filesize or ASCII for a text editable FBXįBX Version Select 201200 from the drop down to ensure version 2012.1Įxport : Select all the elements you wish to include - not cameras and lights are not read into Unity
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